Re: A92: The trap funtion


[Prev][Next][Index][Thread]

Re: A92: The trap funtion




So you have a program you recommend that I learn from? The sprite, phoenix, and
jezzball all use interrupts. These are probably some of the best arcade programs
out there - so again, can someone tell me what traps do?

NDStein wrote:

> I have been programming Fargo for months and I have not done a single thing
> with interrupts yet.  That's a bad program to learn off of, most people don't
> understand the sprite code (I haven't looked at it).




References: