Re: A92: SimCity for Fargo
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Re: A92: SimCity for Fargo
-Christophe FONDACCI worte:
>
>That is a great idea !
>But I think it would be VERY difficult to make the thoughts of the
>population : If they want to go or not in your city and if they are
>happy or not !
>If you've got ideas on how to do that, it would be sure possible
>(Maybe quite long but we are on holidays)
There was a version for TI-BASIC that was made but that wasn't
Graphical. Maybe we could use those codes and compile them in to ASM?
I don't know alot about ASM But I would like to learn. This might be the
way wrong way to say this but I hope you get my point.
-William Scherber
scherberwill@hotmail.com
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