A92: Re: A83: ideas and stuff
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A92: Re: A83: ideas and stuff
{{Jimmy wrote:
> What do you mean by this? Do you mean a compiler on the calc?
>
> >[[-- Upcoming program --]]
> >I think there should be a normal, no feature, on-board >assembler for
> >those who want to program in school. It should have >the normal
> >mnemonic
> >code, but no other features. Just something simple at >first, and
> later
> >upgrade it--MEANING it should be left very >upgradeable. This
program
> >shouldn't take up much space, and if it does, that's >what the
> >e1/e2/e...
> >is for.
>
> _________________________________________________________
> DO YOU YAHOO!?
> Get your free @yahoo.com address at http://mail.yahoo.com
Yes - I think that's what he means. Not very many people bring their
laptops to school.
--
Bryan Rabeler <brabeler@ticalc.org>
File Archives, HTML, and Support
the ticalc.org project - http://www.ticalc.org/}}
Now I'm getting kind of ticked...just a little. I specifically said
"assembler" not compiler, there's a difference. An assembler I always
thought of was something that changes word to byte, word to byte, and it
was always 1 to 1 direct translation. Compiling is something that
stores all labels and crap first, then starts to assemble. I wanted to
see something simple as an assembler at first, then later have it
upgraded to a compiler, and maybe even a translator.
About the 1 star thing...in your opinion it maybe a sucky 1 star
program, but in my opinion it might be a 3 or 4. My opinion may go the
other way too, if you think something is great and 5 star, I may think
you're stupid and it should be a 1 star or not even on the charts.
I got kind of ticked because you answered with "that's what he
means"...I CAN ANSWER FOR MYSELF...I'm not some baby that can't type.
About the splitting apart the .zip...most contracts say "this .zip isn't
to be split up from it's original files"...well if you just COPY the
.txt inside, you aren't splitting the .zip up, you're just showing to
the "audience" what's inside the .zip. There are always ways around a
contract or license agreement, or even the every day packets--as my dad
got $1,000 benefits from finding a loophole in the homeowners-self
employed documents. PLUS, who's going to sue ticalc.org for anything
they do to their FREE files? Who's going to waist their money to bring
a FREE file up in court? (I would say stupid dorks who think they can
bum money off of people just by taking them to court--it's the coffee
incident all over again).
About the numerous shells. I think it's great that someone out there is
understanding how a calculator works. I say keep on making the shells,
and if those people making games want to so-called "port" them, fine,
it'll give you some experience too. You say there shouldn't be so many
shells, yet people keep upgrading. You say "there are only about 2
browsers, and web-pagers want them to look good on both" yet those 2
browsers have so many upgrades to them, it's like having 100 browsers.
Let's take programming languages as an example instead (since shells are
assembly programmed and that's a language and THAT'S WHAT I'M TALKING
ABOUT). There's basic, c, c++, vbasic, vc++, asm, and many more. Well,
why do we need all of these languages, why not make one that has the
ability to work all the way down to machine language, translates,
debugs, easy to use and handle, very upgradeable, and compiles.
Seriously who here would like to see 1 program that does everything that
the other languages could do but better? If they took all those other
languages off the market, I wouldn't want it. I like having many ways
to program a game. I like to be able to port my games, and seeing the
speed difference between the languages. I wouldn't want to be stuck
with only 1 language. Variety is the word I'm looking for here. Basic
has it's easy to use interface, while c and c++ has it's speed. Maybe
there's a shell that possibly is easy to use, while another has it's
speed. At least people are doing something instead of sitting on their
butts. It gives us something to do. And if the programmer sees a new
shell, then it's their choice to port their programs, if the shell
receives no attention then that shell should be taken off. I have
tried, and I am still trying to learn how the calculator works. I can't
get my romdump to work, so I'm trying to do it using hexdump or
whatever, but my cord doesn't work. This frustrated me to the point in
typing this massive e-mail. I want to learn all of the calculaors, and
then I could make a shell for each calculator that is translated across
calculators, and the porting of games isn't thought of anymore. I've
got some designs done so that each calculator will support the same
things. I've heard that 1 of the calculators don't do some of the ASM
that others do, so I'm planning on placing that inside the shell.
How does that sound?
-Rob
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