Re: LF: A java interpreter for the TI...
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Re: LF: A java interpreter for the TI...
A friend of mine pointed this out -- have a look at ports.txt and traps.txt
in the Fargo distribution. Then look at sprite.asm. There is a
programmable rate generator and a couple of interrupts that could be used
for multithreading. There really isn't much more to multithreading than a
clock interrupt and a priority queue. Besides, even something simple like
a refreshing game score could be done with a revectored interrupt like the
auto ints.
-Kevin
khuber@mr.net
Nuno Miguel Vieira da Costa writes:
> multithreading. Especially because (as far as I know) the 92 lacks an
> internal clock. Besides the 68k isn't a good way of
> multithreading.
References: