Re: LF: Assembling spritemaker
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Re: LF: Assembling spritemaker
Niklas Brunlid wrote:
>
> I tried to assemble the example code included in the SpriteMaker docs,
> and PRGM92 gave me "Name too long". I just edited one simple sprite,
> did a little cut-and-pasting from the spritemaker.doc file, and ran
> "fargo grsprite". Ideas?
I've only tested it on A68K. Maybe other compilers doesn't support
the source for some reason.
--
Jimmy Mårdell "To tell you the truth I'm so damned tired
mailto:mja@algonet.se A life-long leave is what I require
http://www.algonet.se/~mja Rules, regulations try to form us
IRC: Yarin But not me, I'm gonna be enormous" /CRD
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