I'm using the TI SDK beta1, and am trying to put a bitmap (74 rows x 158 cols) on the screen. However, It's throwing an error (too many initializers at {level 2}) at the first five bytes of the bmp after the rows, cols: These five BITMAP world = {74,158,{0xFF,0xFF,0xFF,0xFF,0xFF.....}}; What's going on? Peter If one is travelling faster than light, would he be able to get e-mail?