Re: Nintendo ports (Was Re: A89: Re: Re: ASM to C and vice versa)
[Prev][Next][Index][Thread]
Re: Nintendo ports (Was Re: A89: Re: Re: ASM to C and vice versa)
here's a thought:
split the game into like 4 or 5 segments. so if I hook up zelda ill just
install the first 2 segments, which is about half the game. when the game
wants to switch to a new segment all you have to do is bring in the other
library, or it saves and quits for you. kinda like how in FF7 you had 3
cd's, so when you reach a point you save and pop in another disc.... saves
space on these calcs tho.
----- Original Message -----
From: "Michael Cowart" <freakonaleash881@hotmail.com>
To: <assembly-89@lists.ticalc.org>
Sent: Thursday, September 14, 2000 10:09 PM
Subject: Re: Nintendo ports (Was Re: A89: Re: Re: ASM to C and vice versa)
>
>
> Nes Zelda... I think it's around 120k. A bit large, but it could be split
> into several files.
>
> Mike
>
> >From: "Josh 'Gage'" <antgage@apk.net>
> >Reply-To: assembly-89@lists.ticalc.org
> >To: <assembly-89@lists.ticalc.org>
> >Subject: Re: Nintendo ports (Was Re: A89: Re: Re: ASM to C and vice
versa)
> >Date: Thu, 14 Sep 2000 17:14:50 -0400
> >
> >
> >that would rock, but is it the NES zelda or GB zelda? just FYI but the GB
> >zelda was about 4 megs :)
> >
> >I think it would rock to make a gaming group that ported 'CONSOLE'
Games(I
> >say that because even tho the NES is the premiere system, there are alot
of
> >good games on others). I don't know alot about programming calculators,
but
> >I'm eager to learn!
> >
> >Some games I want to port:
> >Contra(NES): Trying to work on it, I can't work ASM right tho
> >Double Dragon II(NES): I love this game too....
> >Super Smash TV(SNES): I dunno if it's doable, but it would still rock
> >
> >All these games I HOPE will have 2 player ability via link cable(2 player
> >on
> >once calc.... ugh)
> >----- Original Message -----
> >From: "Michael Cowart" <freakonaleash881@hotmail.com>
> >To: <assembly-89@lists.ticalc.org>
> >Sent: Thursday, September 14, 2000 11:02 AM
> >Subject: Nintendo ports (Was Re: A89: Re: Re: ASM to C and vice versa)
> >
> >
> > >
> > > I thought about doing the original zelda... then realized what a job
it
> > > would be. If a bunch of people got together to work on it, it would be
> > > possible. Especially if you used a mix of C/ASM (C for ease of
coding,
> >ASM
> > > for the stuff that just sucks done in C), I really think it would be
> >doable.
> > > Anybody interested?
> > >
> > > <PSYCHOTICBABBLE>
> > > Now, why I think consoles are still better for playing games -
> > > 1. Price - A 150 - 200 dollar console can do better (or at least as
> >well)
> >as
> > > a 3000 dollar computer.
> > >
> > > 2. It's easily moved around - my computer isn't (sadly)
> > >
> > > 3. Personal Bias =P - I like Zelda and FF
> > >
> > > 4. Innovation (at least hardware wise) - all of the new systems use
128
> >bit
> > > procesors, and can do more at under half the speed of the fastest
PC's.
> > >
> > > What Nintendo should do to survive -
> > > 1. Hire some bettter story writers. Zelda 64 was an awesome game, but
> >the
> > > story <expletive>sucked ass</expletive>. Can you imagine a Zelda with
a
> >plot
> > > worthy of FF...mmmmmmmm
> > >
> > > 2. Speaking of FF, get back in good graces with Squaresoft. FF games
> >would
> > > sell the console by themselves. I want Zelda and FF on one console!
> > > </PSYCHOTICBABBLE>
> > >
> > > Mike
> > >
> > >
> > > >man, some old NES games on the 89 would rule. we ought to get
together
> >and
> > > >form a group that makes NES conversions to the calc :)
> > > >
> > > >/brian
> > > >
> > > >----- Original Message -----
> > > >From: "Kevin Goodsell" <goodsell@bridgernet.com>
> > > >To: <assembly-89@lists.ticalc.org>
> > > >Sent: Wednesday, September 13, 2000 11:55 PM
> > > >Subject: Re: A89: Re: Re: ASM to C and vice versa
> > > >
> > > >
> > > > >
> > > > > NES is the only console I own. Contra was one of the first games I
> > > >picked
> > > >up
> > > > > for it (also the 2nd NES game I owned way back in the day). I hope
> >you
> > > >get
> > > > > it finished. It would be great to see.
> > > > >
> > > > > Bubble Bobble is technically an arcade game that was adapted for
the
> > > >NES,
> > > > > BTW.
> > > > >
> > > > > -Kevin
> > > > >
> > > > > -----Original Message-----
> > > > > From: Glenn Murphy <littlbit@soundex.org>
> > > > > To: assembly-89@lists.ticalc.org <assembly-89@lists.ticalc.org>
> > > > > Date: Wednesday, September 13, 2000 7:12 PM
> > > > > Subject: Re: A89: Re: Re: ASM to C and vice versa
> > > > >
> > > > >
> > > > > >
> > > > > >Gotta love the NES. By far, THE best console. There will never
be
> >a
> > > > > >better, unless the console developers decide to drop the whole 3d
> > > >attempts
> > > > > >(the computer has that all covered). I'm currently working on a
> >couple
> > > >NES
> > > > > >games myself. (Bubble Bobble, I think I might have some Mario 3
> >stuff
> > > >lying
> > > > > >around, etc. I also have some interesting Mac II stuff in the
> >works.)
> > > > > I'll
> > > > > >have to see how it works out on how many of those actually get
> > > >finished...
> > > > > >Anyway, enough of my babbling.
> > > > > >
> > > > > >Glenn Murphy
> > > > > >----- Original Message -----
> > > > > >From: "Josh 'Gage'" <antgage@apk.net>
> > > > > >To: <assembly-89@lists.ticalc.org>
> > > > > >Sent: Thursday, September 14, 2000 12:55 AM
> > > > > >Subject: Re: A89: Re: Re: ASM to C and vice versa
> > > > > >
> > > > > >
> > > > > >>
> > > > > >> was wondering how long it would take for an answer :D
> > > > > >>
> > > > > >> Contra(the original nintendo version). I loved that game as a
kid
> >and
> > > > > >would
> > > > > >> love to reminince in Chemistry :D
> > > > > >> ----- Original Message -----
> > > > > >> From: "Nivek" <nivek_ent@yahoo.com>
> > > > > >> To: <assembly-89@lists.ticalc.org>
> > > > > >> Sent: Wednesday, September 13, 2000 7:53 PM
> > > > > >> Subject: Re: A89: Re: Re: ASM to C and vice versa
> > > > > >>
> > > > > >>
> > > > > >> >
> > > > > >> >
> > > > > >> > --- Josh 'Gage' <antgage@apk.net> wrote:
> > > > > >> > >
> > > > > >> > > thanks; I'm starting to make a platform game for the
> >TI-89(then
> > > >port
> > > > > >> > > to 92),
> > > > > >> >
> > > > > >> > What are you working on?
> > > > > >> >
> > > > > >> > =====
> > > > > >> > Nivek
> > > > > >> > Nivek_ent@yahoo.com
> > > > > >> > http://come.to/NivekEnterprises
> > > > > >> >
> > > > > >> > __________________________________________________
> > > > > >> > Do You Yahoo!?
> > > > > >> > Yahoo! Mail - Free email you can access from anywhere!
> > > > > >> > http://mail.yahoo.com/
> > > > > >> >
> > > > > >>
> > > > > >>
> > > > > >
> > > > > >
> > > > >
> > > > >
> > > > >
> > > >
> > >
> > >
> >_________________________________________________________________________
> > > Get Your Private, Free E-mail from MSN Hotmail at
> >http://www.hotmail.com.
> > >
> > > Share information about yourself, create your own public profile at
> > > http://profiles.msn.com.
> > >
> > >
> >
> >
>
> _________________________________________________________________________
> Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com.
>
> Share information about yourself, create your own public profile at
> http://profiles.msn.com.
>
>
References: