A89: Sprite masking
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A89: Sprite masking
Ok, I just am lost when it comes to sprite masking. How? What is this mask?
lets say I have a 8x8 sprite that is this:
00000000
00XXXX00
00X00X00
00XXXX00
000XX000
00X00X00
0X0000X0
0X0000X0
Then what is it's mask?
Also to make sure I am clear on this, the purpose is to not have the
background show through the sprite, correct?
----
Rob Smith
Rob's Quote of this Reset:
"The genius of you Americans is that you never make clear-cut stupid moves,
only complicated stupid moves which make us wonder at the possibility that
there may be something to them -which- we are missing. -Gamel Abdel Nasser
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