Re: A89: Re: Frame Rates


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Re: A89: Re: Frame Rates




the human eye can't distinguish 60 fps from 120 fps.
Unless you're really wierd...

--- Cassady Roop <croop@oregontrail.net> wrote:
> 
> heh.  Stand ten feet from your monitor, and snort
> your nose.  Try to
> make a sound like a pig.  Does whacky things to what
> you see on the
> screen, probably because of some effect of the
> vibration frequency
> acting on the retina through your face bones
> interfering with the
> frequency of the screen.  Anyway, it makes it look
> just like a home
> video of a computer screen:  you see the frames move
> up the screen.
> 
> Cassady Roop
> 
> Sebastian Reichelt wrote:
> > 
> > | > What is the eye's persistence of vision,
> anyway?  Around 50 Hz?  Can't
> > | > be much higher than that else I would see my
> 60 Hz lamp blinking...
> > 
> > 24 Hz, I think.  However, monitors running at 60
> Hz do flicker, I think
> > mainly because they can't hit a multiple of the
> eye's frequency exactly.  I
> > don't know how long a pixel turned on on an LCD
> stays visible; you just have
> > to test out what works and what doesn't.
> 


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