A89: Crashing Program
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A89: Crashing Program
As all of you might know by now I have started programming using ti-gcc. I
just have one more question for the time being. Why is it that my program
crashes when I try to use it a second time? When i run it once it works but
when I run it again, it crashes. The basic layout of my program goes:
static unsigned ints of sprites
procedure to redraw map
main procedure
LCD_BUFFER buffer;
LCD_save(buffer);
SetCurAttr(A_NORMAL);
getkey routine to check if player moved
LCD_restore(buffer);
return 0;
That's it. I don't know what is different between my program and others. It
is a nostub program.
THANX
Dan
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