Re: A89: lea
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Re: A89: lea
In a message dated 00-01-24 15:07:21 EST, you write:
> what are the differences between doing:
> lea sprites(pc),a0
>
> and
>
> move.l sprites,a0
>
> where 'sprites' is the starting address of a table of various sprites...
>
> ie:
> sprites:
> dc.l 0
> dc.l sprite1
> dc.l sprite2
> dc.l ...
>
i suppose the 1st gives the address and the latter gives the value at the
address...but i thought when getting the value at an address you are supposed
to use ()...ie move.l (sprites),a0
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