Re: A89: storing background


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Re: A89: storing background




Yes, I discovered exactly what choosescreen does when I made this.  I
probably should've known that already though.

Eric Greening
-----Original Message-----
From: Miles Raymond <m_rayman@bigfoot.com>
To: assembly-89@lists.ticalc.org <assembly-89@lists.ticalc.org>
Date: Thursday, January 06, 2000 9:21 PM
Subject: Re: A89: storing background


>
>a1 is used as a pointer only if graphlib::choosescreen <>0.  If
>graphlib::choosescreen=0, then it will only draw to the LCD memory.
>
>-Miles Raymond      EML: m_rayman@bigfoot.com
>ICQ: 13217756       IRC: Killer2        AIM: kilier2
>http://www.bigfoot.com/~m_rayman
>
>----- Original Message -----
>From: <BLoWh0Le@aol.com>
>To: <assembly-89@lists.ticalc.org>
>Sent: Wednesday, January 05, 2000 10:28 PM
>Subject: Re: A89: storing background
>
>> In a message dated 1/5/00 4:17:36 PM Pacific Standard Time,
>> littlbit@txcyber.com writes:
>>
>> << put_pic
>>       move.w #0,d0
>>       move.w #0,d1
>>       move.l #buffer1,a1
>>       lea pic(PC),a0
>>       jsr graphlib::put_sprite
>>       bsr buf1_buf2 >>
>>
>> i think i see the problem, but i'm not sure.  it seems to me that you
>"move.l
>> $buffer1,a1" because you think put_sprite will draw to the buffer instead
>of
>> to the screen, although i can be mistaken in your intentions.  however,
>upon
>> checking graphlib.h, i see no mention of a1 being used as a pointer.  i
>hope
>> i am right, but i would not take my word for it.
>
>
>