Re: A89: Buffers vs. direct display


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Re: A89: Buffers vs. direct display




Well, it terms of raw speed, it's faster just ot update the areas of the display
that are changing.  The problem is that the display refresh may happen in the
middle of your update, which then looks like it flickers when you change it. 
This is a reason for using a seperate buffer.
-Adam

JHill8075@aol.com wrote:
> 
> Is it faster to display sprites directly to the screen or to put the sprites
> on a buffer and then copy the buffer to the screen? For example. I want to
> clear 5 sprites off the screen (by XORing the same sprite on top of the
> existing one) and then re-display those 5 sprites in a different location.
> Would it be faster to put them one at a time onto the screen or to put them
> all onto a buffer, and then copy the buffer to the screen? Thanks.
> 
>         Josh
>         <A HREF="http://pa.ticalc.org">Programmers Anonymous</A> Member



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