>This draws the huge sprite, but it does not use the mask (11111111 - 255)
for
>some reason. It acts as though the constant mask is 00000000. Why is
>put_sprite_mask not functioning correctly?
I've had this problem before -- put_sprite_mask appears buggy. I emailed
Xavier, who wrote a test program that worked fine -- but none of mine
could?!?
-Scott