Re: A89: Re: Few Code Questions Plz.
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Re: A89: Re: Few Code Questions Plz.
Actually, input is relatively easy on the 89. If you use idleloop, the
values returned (for the most part) are the standard ascii chars.
- Matt
Niklas Brunlid wrote:
>
> >Hi, I have a few questions. I am working on a new game (SOrry can't tell what
> yet ;x) it is almost done! I need a few t hings though. How do I let the user
> input a number and then >check to see if the number is to much to less the same
> etc? That is my main question. Also could someone please send me a sort code
> on how to do black and grey whole page >pic's? I am stuck on that also. Thanks
> for all the help the faster i get this that faster i am done. I am at a stall
> point now so i gota get this done hehe.
>
> User input is tricky but I think there are libraries out there that can do it
> for you. As for checking limits you should look up the Bcc mnemonics.
>
> To do pictures you have to include the binary data into your assembled files.
> You can use some compression library, like LZSSLib, HuffLib or ShrnkLib on them.
> Then you simply unpack them to the screen. For hreyscale you have to separate
> the bitplanes of the picture into separate binary files.
> Note: ImageStudio from ACZ (www.acz.org) does a lot of the work for you. If you
> use uncompressed data it can even output .asm files to include directly, or
> binaries.
>
> / Niklas Brunlid
> Check out Prosit for the TI-89 / TI-92+ at http://prosit.ticalc.org
> Random PQF Quote follows:
>
> They looked at one another in incomprehension, two minds driving opposite
> ways up a narrow street and waiting for the other man to reverse first.
> -- (Terry Pratchett, Soul Music)
References: