A89: strings
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A89: strings
All right, I fixed my problem earlier.
Unfortunately, I ran into some more. My counter needed to be a word, since
if it was a byte it could only count to 256, so I tried changing every add
scounter.b to an add scounter.w. If scounter represented less than a byte,
shouldn't that equal to the same thing? When I tried running my program,
it gave me a string that was 5k rather than the 24 bytes it was
originally. Here is the code that I wanted to change:
move.b tvar,d0
;tvar is just how much to increment the
scounter (like 8
or 9)
clr.w d1
add.b scounter,d1 ;if
i changed add.b to add.w, shouldn't it be the
same?
lea.l string(pc),a1
jsr filelib::writefile
move.b
tvar,d4
add.b d4,scounter
move.w #1,d0
clr.w d1
add.b scounter,d1 ;same
with
this one
lea.l zero(pc),a1
jsr filelib::writefile
add.b #%00000001,scounter
bsr Write_Schar
rts
Write_Schar: ;Writes $2D to the
end of the file so that it is a
string
move.w #2,d0
clr.w d1
add.b scounter,d1
;and this
one
lea.l schar(pc),a1
jsr filelib::writefile
rts
Any help would be greatly appreciated.
Thanks.