Re: A89: Need help with buggy code
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Re: A89: Need help with buggy code
In a message dated 5/5/99 5:22:40 PM Pacific Daylight Time,
ZeromusMog@aol.com writes:
<< In a message dated 5/4/99 7:40:52 PM Pacific Daylight Time,
BLoWh0Le@aol.com
writes:
> If there is a 1, my program "should" draw a block on the screen according
to
> where the 1 is in the map. My problem is that I suck at programming and
> can't figure out what is wrong with my code. Whenever I run it (in
VTI68k),
>
> it displays a few blocks in seemingly random locations and even displays
> part
> of the TI-89's graphing screen. If anyone can take a look at my code and
> find what's wrong (besides sloppy coding), I would appreciate it a lot.
> Thanks guys.>>
go to <A HREF="http://meltingpot.fortunecity.com/gilford/908/">Some Assembly
Required
</A> and go to tutorial section. he has a tilemaps tutorial up. its pretty
good too i guess. he also has a few other tutorials.