A89: Re: Mogsoft Website
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A89: Re: Mogsoft Website
Regular? Who here is a regular? =P
Hmm... are you thinking of working together with Mogsoft on improving/making
a better Pokemon89? Actually... if we could just get a link adapter to work
with the GB... hehe, we could make it trade with all of the GB versions as
well! Yeah, taht's a little far-out for being realistic, but hey, optimism
isn't a bad thing, is it? =)
-Miles Raymond EML: m_rayman@bigfoot.com
ICQ: 13217756 IRC: Killer2 AIM: MRayMan
http://www.bigfoot.com/~m_rayman/
----- Original Message -----
From: Scott Noveck <noveck@pluto.njcc.com>
To: <assembly-89@lists.ticalc.org>
Sent: Tuesday, May 04, 1999 8:43 PM
Subject: A89: Mogsoft Website
> "In the future, Mogsoft hopes to set the standard for excellent TI89
> assembly games- especially with RPGs. Mark our words: we WILL beat CCIA's
> Pokemon someday!"
>
> heeeey. . . I heard that =) Try me, you haven't even seen it. . .
> seriously, though, if I can ever get up off my lazy rear and do some
coding,
> I can finish up pokemon soon. . . any of you regulars here want a beta,
let
> me know =)
>
> This is war -- I should make you credit me for attempting to assist you
with
> that lookup table program! At least half of my routines in pokemon use
> lookup tables, and if you use them in tandem with tios::heapalloc, they
can
> ve used just like dynamic arrays in a high-level language. I have to go
> back to Poker 86 and implement some more, they're just so darn convenient
> and small. . .
>
> So what's next, Moggy? If you want any help with demo routines (how about
> external savegames? I'm working on that now) just give me a call. . .
>
> -Scott Noveck (SMN)
> smn@calc.org
> Lead Programmer:
> Pokemon 89
> http://ccia.calc.org
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