A89: interrupts
[Prev][Next][Index][Thread]
A89: interrupts
Can someone give a brief overview of interrupts...I am under the impression
that it is mostly used to keep track of time...If I have two sprites that I
want to move back and forth at varying speeds and varying random lengths of
time would I then use two interrupt routines (1 for each sprite)??? Also are
interrupt routines basically used to increment a number a certain number of
times and then is reset and continued to be incremented??? I have very little
experience with interrupts. Oh and how would I "install" an interrupt that
increments a number anyway??? Could someone give me a quick example...
-Thanks-