Re: A89: GetKey()/Idleloop
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Re: A89: GetKey()/Idleloop
In a message dated 99-01-28 18:53:04 EST, you write:
<< I think I have the same problem. I used util::idle_loop and when you
try to hit down (which should be 344) it doesn't work. But it does
when you hit the right arrow button.
>>
Yeah...I also had the same problem in my game...It was kinda funny though: on
the tic tac toe grid when you pressed down, the box would move right, etc...I
think TI misprinted the key codes or something unless something is wrong with
idle_loop :)