Re: A89: Sprite Rotating
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Re: A89: Sprite Rotating
At 09:46 PM 01/07/99 EST, you wrote:
>thanks a bunch. right now, i'm using the routine in graphlib. i'm pretty
>confident that i can make my own routine, but if i did that, would the byte
>savings from the sprites be gobbled back up if i wrote my own routines? I
>only have 1 sprite (16x16) that I need in the different directions, so I'm
>guessing that it would be much easier to just create 4 different sprites,
am I
>correct?
correct. but if this is a common programmer request, perhaps the next
edition of graphlib could support rotation? if i can figure out 68k (am
learning now...) then i would be happy to make the changes, but it would
triple the size of the sprite routine in the library...
--
Bill Risher Sparr UIN:1952775 ._, . . .
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