Re: A89: Sprite Rotating


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Re: A89: Sprite Rotating




At 09:46 PM 01/07/99 EST, you wrote:
>thanks a bunch.  right now, i'm using the routine in graphlib.  i'm pretty
>confident that i can make my own routine, but if i did that, would the byte
>savings from the sprites be gobbled back up if i wrote my own routines?  I
>only have 1 sprite (16x16) that I need in the different directions, so I'm
>guessing that it would be much easier to just create 4 different sprites,
am I
>correct?
correct.  but if this is a common programmer request, perhaps the next
edition of graphlib could support rotation?  if i can figure out 68k (am
learning now...) then i would be happy to make the changes, but it would
triple the size of the sprite routine in the library...

-- 
Bill Risher        Sparr      UIN:1952775    ._, . . . 
Lorenai #44                   FON:9316484164 |_) o | |
Overlord n7hq      Decius                    |_) | | |
mailto://billr1@midsouth.net  FAX:9315526807 ^ ` ^ ^ ^




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