Re: A89: Re: Thanks! (1 question)
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Re: A89: Re: Thanks! (1 question)
In a message dated 99-01-01 21:11:13 EST, you write:
<< Sure, but.. if this sprite is going to do anything useful - like in a tile
based game, it is going to be hard to stuff with 19 pixel height. The screen
height is 100, so why make it 19 high? I would either make it 8 pixels high,
16, or (to be evenenly divisble by 100) 10. At least with 10, you can code
it by shifting twice and adding twice, like
Tile ROW 15 * 10 = 15 shifted twice (15*8) + 15 + 15
= 120 + 30
= 150 pixels down from screen
Easy? Now try that with 19 height :)
>>
Disregard my previous insulting post (I had a lousy day at work) but I was a
little offended by the way you responded...Thanks for the advice but the only
thing my sprite will be is a box ie: 11111111,11111111,11100000;19
10000000,00000000,00100000;
etc...
This box will be in my first (dumb) game:tic tac toe...when the user presses a
key the box will move accordingly...so there is no need to make it divisible
by 8 I will just put the sprite in a differenct location...
now are you able to answer my question about the size of the sprite?