Re: A89: Garbage Archiving


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Re: A89: Garbage Archiving




DoorsOS II v0.9 does this and so did DoorsOS 1.00.  It wasn't until DoorsOS
Beta 2 that this "feature" was inserted.  It would unarchive the program,
run it, save whatever score, and rearchive it.  Same thing with the
libraries (which I think is useless because this just causes more slowdown).
Anyways, I'm glad that this "feature" was removed :)

--h4X0r

----- Original Message -----
From: "Scott Dial" <wrath@calc.org>
To: <assembly-89@lists.ticalc.org>
Sent: Saturday, December 25, 1999 10:06 PM
Subject: Re: A89: Garbage Archiving


>
> Garbage Archiver rearranges the memory on the flash rom, and a flash rom
> bit can only be flash X amount of times (I thought it was something like
> 30,000 times but it is probably higher). So everytime you play the game,
> you wear away at the flash rom bits. It isn't a terrible thing but
> unless you really need to move something on and off the flash rom, you
> really shouldn't. The fix to this is by keeping it in RAM.
>
> Side note: Why can't we just copy the variable, run it, and delete. The
> OS does this, so why don't we?
>
> Cyong0@aol.com wrote:
> >
> > What's so bad about this garbage archiving thing.  My calc does it
almost
> > every time I run SF2 or big stuff like that.  How can I fix this?
> >
> > Please LMK
> >
> > Thanx!
> >
> > -Trailblazer
>
> --
> Scott "_Wrath_" Dial
> wrath@calc.org
> ICQ#3608935
> TimeCity AI Guy II - www.timecity.org
> Member of TCPA - tcpa.calc.org
> __________________________________________
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