Re: A89: Archive on HW 1.00/2.00


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Re: A89: Archive on HW 1.00/2.00




doesn't the kernel not work on hw2
----- Original Message -----
From: "Matt Waters" <thefishyone@hotmail.com>
To: <assembly-89@lists.ticalc.org>
Sent: Monday, December 13, 1999 11:49 PM
Subject: Re: A89: Archive on HW 1.00/2.00


>
>
>
>
> >From: S43R80@aol.com
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> >To: assembly-89@lists.ticalc.org
> >Subject: Re: A89: Archive on HW 1.00/2.00
> >Date: Mon, 13 Dec 1999 20:12:54 EST
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> >13 17:23:36 1999
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> >
> >In a message dated 99-12-12 16:43:30 EST, you write:
> >
> > >  Paul compared it to car dealerships -- all they
> > >  do is stick on a new number for the model year, and they can change
the
> >car
> > >  all they want.  And they don't tell you everything that has changed.
> > >
> >
> >::thinking of my ford::
> >hehe...It would sure be nice if they issued a *recall* then...
> >
> >really though...where does this leave the different users...I mean when
> >programs are created, it would most likely only be suitable for one hw
> >version and not the other (especially w/ the greyscale troubles)...What
> >then
> >happens...Is It going to become a necessity to include two versions of
game
> >in each zip file? This is/would be quite the little nuissance :(...Any
> >ideas
> >about the compatability issues???
> >
> >...Steven
> >
>
> I would think that the best way to do it would be to recompile Doors for
the
> new AMS, then update all the individual lib flies and .h files. Although
you
> would still need to compile two versions, this would make it a lot less
> painless.
>
> BTW, I have Kernel 0.6 on my calculator witt all the compatible libs and
> games, however, when I try to use the launch command to use it, my calc
> freezes up. I have Hardware 2 and AMS 2.03, so it should be fine. If
anyone
> could help, I'd greatly appreciate it.
>
> Pizza of Hut
> http://www.antishrine.sacone.com/
>
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>

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