Re: A89: Save while Archived?
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Re: A89: Save while Archived?
Correct me if I'm wrong, but aren't all of the registers 32 bits? That's 4
bytes of storage on the stack.
-Miles Raymond EML: m_rayman@bigfoot.com
ICQ: 13217756 IRC: Killer2 AIM: MRayMan
http://www.bigfoot.com/~m_rayman/
----- Original Message -----
From: <Wingman627@aol.com>
To: <assembly-89@lists.ticalc.org>
Sent: Tuesday, April 20, 1999 11:18 PM
Subject: Re: A89: Save while Archived?
> No, all the info for phoenix is moved "low" on the stack when you hit
"APPS"
> so thats why if you go for a long time in between playing saved games then
it
> may be lost! But its really cool that it does that though. Theres room
enough
> on the stack for info at least for one game. ( I dont even know how big
the
> stack is)
>
> Andrew Magness
> Wingman627@aol.com
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