Re: A89: a89: Drugwars


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Re: A89: a89: Drugwars




1. He didn't post it on this list.  He asked questions regarding it so that
he can do the best job possible in making it.  If that's too much for you,
put some filters on or unsubscribe.

2. I've heard the opinions of the people on this list that DON'T like it.
I'm sure there are some out there that do like it.  Regardless, I'll form
my own opinions, thank you very much.

3. If the game is that bad, why has it been ported (or rewritten, as
corrected in another thread) to so many calcs.  I think it's been made for
the 82, 85, + others.  No one bothers to make games that NO one likes for
so many calculators.

4. I hardly think this game is offensive simply because it has some drugs
in it.  It doesn't necessarily promote drugs any more than Quake promotes
killing.

5. As for the last line of your message, like stated in my first reply, I
DO want to play this game so I can critique it on my own, if you don't mind.

I'm sorry I keep sending messages to this list, particularly the somewhat
off-topic messages, but I hardly think I've come anywhere near, in number,
to that of Mr. Miller.  Thanx for your time.

At 07:16 PM 9/23/98 -0600, you wrote:
>
>true, he may do whatever he wants, but I don't want a retarted, filty,
>stupid basic game posted on this ASM list.  got it?  I think you've heard
>the oppinions.  Not many people like this stupid game.  Why not make a game
>that won't offend people?  Make a game people will WANT to play, rather than
>get pissed about?
>-----Original Message-----
>From: Mike Newman <miken@dodgenet.com>
>To: assembly-89@lists.ticalc.org <assembly-89@lists.ticalc.org>
>Date: Wednesday, September 23, 1998 6:46 PM
>Subject: Re: A89: a89: Drugwars
>
>
>>
>>It may be a retarded game (I don't know cuz I've never played it) but this
>>guy can do whatever he wants.  He asked if people were already making it
>>and for advice on features.  He didn't ask for your permission.  Just
>>forget about it and don't use it if you don't like it!  I, for one, am
>>interested in trying it out as soon as it's released and forming my own
>>opinion about the game.  However, if I don't like it, it's not that
>>important to broadcast on a mailing list.
>>
>>At 07:52 PM 9/23/98 -0400, you wrote:
>>>
>>>I agree completely. Drugwars is a retarded game; time should not be
>>>wasted bringing it to the 89. ESPECIALLY not in ASM! Drugwars is
>>>completely text-based... what is the purpose of making it in ASM? It
>>>could be just as good, and programmed much faster, if it were to be
>>>written in BASIC.
>>>
>>>Dormando: Please do not refrain from from creating your high-quality
>>>games simply because there are those that choose to take part in idiotic
>>>games such as Drugwars.
>>>
>>>Please... try to keep the 89 a high quality, reputable calculator. Don't
>>>plague it with worthless text-based ASM games, otherwise others' view of
>>>it will be low. We don't want or need that.
>>>
>>>Just my $0.02.
>>>
>>>-=-=-=-=-=-=-=-=-=-=-=-=-=-
>>>Joseph L. Davison
>>>http://www.joedavison.com
>>>webmaster@joedavison.com
>>>-=-=-=-=-=-=-=-=-=-=-=-=-=-
>>>
>>>Dormando wrote:
>>>>
>>>> I'm just saying that it contributes to the corruption, let's all make
>>and play halfway intelligent games.  Like nibbles.  Not something that we
>get
>>>> to run around and deal drugs, shoot people, and have a raving fun
>>drug-dealing time, in assembler even.
>>>>
>>>> I just might be convinced to dig up my dad's old m68k manual from the
>>basement and write some cool games for this calc, but just the start of
>this
>>>> drugwars game might keep me from releasing my works like the 83 did for
>>me, I worked hard on some games, I even did a little test to see which
>>>> games did better, and it turns out, KILL BARNEY#@$@#  did better than my
>>graphical strategy game that kicked ass and was complex for it's time in
>>>> basic, kill barney was made in 6 hours and was text based.
>>>>
>>>> ooOoooOoooo, an advanced, assembled DRUGWARS game, how special.  If I'm
>>going to be beaten out hands down by something just as stupid as that, why
>>>> the hell should I release anything at all?
>>>>
>>>> Olle Hedman wrote:
>>>>
>>>> > >let's do the world a favor, and a bet to the rest of the calculator
>>world and have this be one of the few >calculators NOT to get this crappy,
>>>> > >overused game.
>>>> > >
>>>> > >-Dormando
>>>> > >Fantasyware (NOT THE ONE THAT CREATED DRUG WARS IN THE FIRST
>>PLACE@#%@$%)
>>>> >
>>>> > People OBVIOUSLY like this game..  (even though I myself never have
>>>> > played it)
>>>> > why cant you allow them to make it and play it?
>>>> > It's not like anyone is trying to force YOU in to playing it!
>>>> >
>>>> > just my opinion...
>>>> >
>>>> > //Olle
>>>
>>>
>>
>>==============================
>>         Mike Newman
>>http://www.dodgenet.com/~miken
>>      miken@dodgenet.com
>>         ICQ: 2114458
>>==============================
>
>

==============================
         Mike Newman
http://www.dodgenet.com/~miken
      miken@dodgenet.com
         ICQ: 2114458
==============================


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