Re: A89: ** Doors OS v0.8 released **
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Re: A89: ** Doors OS v0.8 released **
I was thinking more along the lines of plug-ins such as anti-crash
protection, icons, etc. - stuff that doesn't affect the file format and
such. Libraries or level files should be used for "add-ons" to games.
--
Bryan Rabeler <brabeler@ticalc.org>
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On Thu, 22 Oct 1998, Miles Raymond wrote:
>
> This sounds like a good idea, but then your calc would have a tendency to
> crash more often, unless the DoorsOS team gets with the PlusShell team and
> lets them know what each other's plugins do. If some game requires the
> plugin of one shell, but you like using the plugin of another for the same
> function, then wont the two plugins fight when the game is run?
>
> -Miles Raymond
>
> -----Original Message-----
> From: Nathan Mueller <nlmueller@students.wisc.edu>
> To: assembly-89@lists.ticalc.org <assembly-89@lists.ticalc.org>
> Date: Thursday, October 22, 1998 8:31 PM
> Subject: Re: A89: ** Doors OS v0.8 released **
>
>
> >
> >>Perhaps you can create one shell but have plug-ins or something to add the
> >>extra features that Doors OS has.
> >
> >How about a single "master" shell that wouldn't do much else but handle
> >these plug-ins and allow access to the system. The features of a shell
> >like Doors could be compiled individually, and distributed as plugins to
> >this master shell. People could use parts of several shells, all of one or
> >parts of one. I would enjoy the extra memory that Doors provides without
> >having to deal with the rest of the shell. A system like this could
> >support options like that.
> >
> > --Nate
>
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