A89: Fw: StarFox -Reply
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A89: Fw: StarFox -Reply
Hey everyone! Take a look at the attached message and tell me what your opinions about it are. Do
you think that means that if I make it, NOA will sue me? I wouldn't be making a profit out of it,
but I don't think that Bill Reno recognized that all TI programs are free. Should I start on this,
or should I avoid the risk of getting sued...
And if you take a look at that second paragraph... Do you think there is anything going on between
MS and NOA?? (next Nintendo platform will be running MS Windows64...) Scary...
-Miles Raymond
-----Original Message-----
From: Nintendo Nintendo <NINTENDO@noa.nintendo.com>
To: m_rayman@bigfoot.com <m_rayman@bigfoot.com>
Date: Wednesday, November 18, 1998 4:03 PM
Subject: StarFox -Reply
>Hello Miles!
>
>Thanks for contacting us before spending too much time on your
>project. I could attach the extremely lengthy form-letter response
>from our Legal Department to companies\individuals asking to
>use our copyrighted/trademarked property, but I'll condense it to
>one word: No!
>
>Any distribution or use of a game containing the properties you
>suggest would prompt swift action. Our Legal Department
>aggressively protects the company's property. As would the
>Legal Department of any company. I'm sure if you were to contact
>Microsoft, our neighbor, and ask if you could use the name
>Windows for your OS, you would get that lengthy legal response
>and possibly more! ;-)
>
>Nintendo of America Inc.
>Bill Reno
>
>World Wide Web URL: | Power Line (Automated Product Info)
>http://www.nintendo.com/ | (425)885-7529
>
>>>> "Miles Raymond" <m_rayman@bigfoot.com> 11/16/98
>07:50pm >>>
>Hello
>
>My name is Miles Raymond. I would like to know if I can make a
>game for the Texas Instruments 89 (TI-89) graphing calculator
>based on StarFox64. I am contacting you first because I would
>like to know if I would be infringing on any copyrights that
>Nintendo has on the StarFox name or the game play/design. The
>title that I would like to make is called StarFox89 and it will be
>programmed in assembly, for fast, efficient code.
>
>Thank you for you time, and your response.
>
>-Miles Raymond
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