A89: GrayScale and Program Ideas
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A89: GrayScale and Program Ideas
Hello,
I had a question - how exactly do grayscale sprites work [how are they
made data wise].. like a normal sprite is simply .db %00010101 on the z80..
how do you do a normal and grayscale sprite on 68k?
As for the program ideas -- i know I should put this on ticalc.org, but
I have to finish alphabetisizing them first :P Yet someone should port
Plane Jump and Diamonds to the 89 :) And we need high score added to
BoulderDash :) As for SameGame, I still like Jimmy's better :) Maybe
because it's full screen and bigger blocks? Any thoughts? With all due
respect to the author - you make awesome games.. just my 2 cents worth about
SameGame.
Ahmed El-Helw <ahmed@ticalc.org>
Program Ideas and Upcoming Programs
the ticalc.org project - http://www.ticalc.org/
_______________________________________
http://hail.icestorm.com/asm/
ICQ: 3350394
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