Re: A89: How to turn a 3d voxel into a 2d pixel
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Re: A89: How to turn a 3d voxel into a 2d pixel
In a message dated 12/18/98 12:05:50 AM Eastern Standard Time,
Serial@Earthlink.net writes:
> Is this in asm or basic you need?
>
> Charles Vaughn wrote:
>
> > I am having difficulty understanding how you convert the x,y,z so it
> > will become x,y. Such code is neccesary in a raytracing proggram.
this is almost exactly what l'm doing for my basic program right now,
studio3D. What l've done is have it draw the plot at x,y+z . Getting the
plot to rotate requires multiplying of matrices; nlmueller@students.wisc.edu
(Nate Mueller) told me how to do this.
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