Re: A89: ReCompiling Phoenix89
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Re: A89: ReCompiling Phoenix89
In a message dated 98-12-11 23:42:13 EST, you write:
> I've taken a look at the code for Phoenix, and it says to change the
> d1 in the beginning to an e1 (why e?) for a faster game. So I did,
> but now I can't compile it. I downloaded Phoenix again and it
> compiled fine, then I changed d1 to e1 and it wouldn't compile, it
> just crashed. Anyone have any ideas?
When you changed it to e1, does it say #$e1, #e1, $e1, or just e1? It should
say #$e1. The # signifies that you are passing a number, not a memory
location, and the $ says that the number is hexadecimal. Also, are there any
spaces between the comma and the operands? I don't think that's allowed.
If this doesn't work, what error does the compiler give you?
Daniel Imfeld