Re: A89: ReCompiling Phoenix89


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Re: A89: ReCompiling Phoenix89




In a message dated 98-12-11 23:42:13 EST, you write:

 > I've taken a look at the code for Phoenix, and it says to change the
  > d1 in the beginning to an e1 (why e?) for a faster game.  So I did,
  > but now I can't compile it.  I downloaded Phoenix again and it
  > compiled fine, then I changed d1 to e1 and it wouldn't compile, it
  > just crashed.  Anyone have any ideas?

When you changed it to e1, does it say #$e1, #e1, $e1, or just e1?  It should
say #$e1.  The # signifies that you are passing a number, not a memory
location, and the $ says that the number is hexadecimal.  Also, are there any
spaces between the comma and the operands?  I don't think that's allowed.
If this doesn't work, what error does the compiler give you?

Daniel Imfeld