A89: Re: Re: Re: Re: Again, Sorry..


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A89: Re: Re: Re: Re: Again, Sorry..




this worked
clr.l d0
clr.l d1
lea sprite,a0
but i don't know exactly how to change the coordinates..
Ahmed El-Helw <ahmed@ticalc.org>
   Program Ideas and Upcoming Programs
   the ticalc.org project - http://www.ticalc.org/
_______________________________________
http://hail.icestorm.com/asm/
ICQ: 3350394

----- Original Message ----- 
From: Ahmed El-Helw <ahmed@ticalc.org>
To: <assembly-89@lists.ticalc.org>
Sent: Tuesday, December 08, 1998 6:32 PM
Subject: A89: Re: Re: Re: Again, Sorry..


>
>crashes :(
>illegal operator.
>-Ahmed
>
>Ahmed El-Helw <ahmed@ticalc.org>
>   Program Ideas and Upcoming Programs
>   the ticalc.org project - http://www.ticalc.org/
>_______________________________________
>http://hail.icestorm.com/asm/
>ICQ: 3350394
>----- Original Message ----- 
>From: Dux Gregis <assets@eden.rutgers.edu>
>To: <assembly-89@lists.ticalc.org>
>Sent: Tuesday, December 08, 1998 6:01 PM
>Subject: A89: Re: Re: Again, Sorry..
>
>
>>
>>
>>
>>
>>>
>>>
>>>have you tried:
>>>
>>> clr.w d0
>>> clr.w d1
>>> lea sprite(pc)
>>
>> lea sprite(pc),a0  ; that is
>>
>>> jsr graphlib::spritewhatever
>>>
>>>seems like that naturally follows from what the input says
>>>
>>>
>>>>
>>>>Pressed wrong key.. what i was saying was how do i do:
>>>>
>>>>;Input: d0.w = x
>>>>; d1.w = y
>>>>; a0.l = adress of the sprite & the mask
>>>>
>>>>how do i put lets say 0,0 and sprite ?
>>>>thanks for anyhelp.
>>>>
>>>>Ahmed El-Helw <ahmed@ticalc.org>
>>>>   Program Ideas and Upcoming Programs
>>>>   the ticalc.org project - http://www.ticalc.org/
>>>>_______________________________________
>>>>http://hail.icestorm.com/asm/
>>>>ICQ: 3350394
>>>>
>>>
>>
>