[A86] Re: Inverse selecting.
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[A86] Re: Inverse selecting.
Correct me if i'm wrong but if you are doing it in basic (as your work on a
basic RPG kinda states).. then you have to use the ptchange for every pixel
over the text and use a loop
for(x,10,50)
for(y,10,17)
ptchange(x,y) [or a subroutine which looks like this]
end
end
(the spaces are because i like to indent levels)
This will invert the area from (10,10) to (50,17)
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