RE: A86: _getkey
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RE: A86: _getkey
Let's try this one last time hehehe.
_getkey waits for you to press a key, then returns the result. It allows
for you to press for example 2nd and then solve, and a value for kSolve or
something is returned. Or if you press Alpha and then A, _getkey returns
kA i think. _getky, on the other hand, handles 2nd and alpha as a key on
their own, but it doesn't pause so you wanna jump back to the beginning of
the keycheck routine after comparing it to your desired values. Plus
_getky uses different key equates, which I believe are the K_Exit or
something similar. Ok...
Diego
On Sun, 6 Feb 2000, Brian Deuel wrote:
>
> >The naming scheme for keys returned from _getkey is kEnter and kExit and
> such.
>
> Thanks! I should have thought to look in the include file. Turns out I was
> correct about _getkey returns with regard to the labels and the accumulator,
> and the comparison to see if a certain key was pressed. I couldn't find the
> equate for the 2ND key, though. Maybe the label is different.
>
> Thanks to all who gave advise on this matter. My program works now, and I'm
> on my way!!
>
> Brian Deuel
> Brian's Coinop History Archive
> http://coinop.vintagegaming.com
>
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