Re: A86: Re: Link Tutorial
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Re: A86: Re: Link Tutorial
yes this is correct, um i kinda wanted a full-on explaination of the way the
calc sends and recieves bytes (a bit a time) of the code. The 'psuedo-code'
as in the explaination of the wires (red/white) and what 'turning on' or
making a wire 'active' does.
Ricky Cobb
arcadesdude@hotmail.com
icq# 41440378
>From: "Kirk Meyer" <kirkmeyer@bigfoot.com>
>Reply-To: assembly-86@lists.ticalc.org
>To: <assembly-86@lists.ticalc.org>
>Subject: A86: Re: Link Tutorial
>Date: Sun, 21 Nov 1999 16:35:12 -0700
>
>
>Well, the link routines are basically all you need... Okay step by step.
>Let's say we're writing a game.
>
>1) Set up a client-server model. How? When the person starts up the game on
>calc A, attempt to send a unique byte, let's say $C9. Now if you are
>successful in sending that byte, then calc A is the client. Otherwise, put
>calc A into a receive loop until it receives byte $C9, and then calc A
>would
>be the server. Store whether the calc is client or server somewhere in a
>variable.
>2) On the server have a SendByte to initiate a discussion and on the client
>have a RecvByte in the main loop. Once the discussion is initiated you'll
>have to write up your own protocol for communication...
>
>----- Original Message -----
>From: Ricky Cobb <arcadesdude@hotmail.com>
>To: <assembly-86@lists.ticalc.org>
>Sent: Sunday, November 21, 1999 4:30 PM
>Subject: A86: Link Tutorial
>
>
> > I would like to see a link tutoral on sending and recieving bytes
>though
> > the link port of the calc. An actuall tutorial explaining step by step
>the
> > process of doing this, instead of just throwing Pascal Bouron's link
> > routines back in my face would be nice. There are not many link games
>out
> > there, maybey a tutorial would help that.
> >
> >
> > Ricky Cobb
> > arcadesdude@hotmail.com
> > icq# 41440378
> >
> > p.s. ZTetris rules! but the link routines are a bit buggy.
> >
> > ______________________________________________________
> > Get Your Private, Free Email at http://www.hotmail.com
> >
>
>
>
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