Re: A86: Question
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Re: A86: Question
load 1,"Q" to op1
call _rcl ($4ce7)
call _CONVOP1
store a somewhere
repeat for 1,"R"
get the values you stored from that
call some misc. aligned sprite routine
probably the best way to load a 1 byte variable name to op1 is like this:
ld hl,('Q'*$0100)+$01
ld (_op1+1),hl
-josh
On Wed, 3 Nov 1999 17:2:55 -0600 "Chicken" <chicken007@hehe.com> writes:
>
>I'm trying to create a program that will read to variables from off
>the
>calculator, and display an aligned sprite at those coordinates. In
>other
>words, I want to type into my calculator 5/->/Q (row variable) and
>3/->/R
>(column variable). Then the asm prog will read Q and R and display
>an
>aligned sprite at Q,R. How do I do this?
>-Chicken
>"The Chicken Nation shall rise against you."
>
>-Chicken
>"The Chicken Nation shall rise against you."
>
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