A86: Re: Re: Grayscale idea
[Prev][Next][Index][Thread]
A86: Re: Re: Grayscale idea
WinBG will of course support both asm,
86p and raw binary output. It is just not
implemented yet.
If there is any other feature that you or any
other programmer want included then just
suggest it and i will include it.
The reason i posted that message was for
people to get a chance to be a part of the
development of the prog.
My first converter was never intended to
produce asm output although i have an
unpublished version that do just that, i
used it when i made the 2bit title screen
for my game Minefields.
/Thomas
>
>Hmm, maybe that's why I didn't use your converter when I was looking for one
>a while ago :) IMHO, it'd be much more helpful to export the source in asm,
>or at least binary (new version of asm studio will support .incbin). I
>personally don't see the point of having pics on the calc, but it'd be very
>helpful to have to make title screens and such.
>
>> As it is right now, my image converter WinBG
>> outputs a program file (86p) that can be run on
>> the calc directly. The loader and the image data
>> is in the same file. This is far from ideal.
>
>
>
>
>