Re: A86: Timer Routine
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Re: A86: Timer Routine
try the halt without the loop
-josh
On Thu, 6 May 1999 17:27:13 -0700 "Akshay Dhalwala" <akdjr@SoftHome.net>
writes:
>; ld b,200
>;DTST:
>; halt
>; djnz DTST
>it works fine, but it is too fast. in the beginning of my program, i
>load timercount with 200. basically, it will decrease timercount and
>if it is 0, then it will decrease timer. but it is too fast. as you
>can see, i tried to make it last for a second with the djnz and halt
>combination, but then my game is too slow. can anyone help?
>
>akshay
>http://akdjr.freeservers.com
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