A86: Re:
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A86: Re:
>ive attached my source.
>
>Heres an example of how the program should flow:
>user presses f1, for the roll.
>program jumps to "roll" label.
>it calls an input routine, which stores the number of dice to roll in hl.
>the program copies <tries at this stage> the value of hl to b.
>sets the value of op3 to 0.
>it jumps to "Random".
>Random draws a number between 1 & 6.
>it copies the value of op3 (which is the total amount rolled) to op2.
>adds op1 & op2, and saves that to op3.
>decreases b by one.
>and loops back to random.
>when done, it goes to "roll2", displays the total, and jumps to the main
>menu loop.
on line 4, you code says: "it calls an input routine...."
i think thats your problem right there. use one of them jp thingies. then
again i could be wrong
FUZZ
David Norelid
Fuzz Enterprises Inc.
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