Re: A86: Re: Sprites and the Screen
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Re: A86: Re: Sprites and the Screen
In a message dated 2/6/99 7:34:21 PM Eastern Standard Time, PXGray@AOL.com
writes:
> > It all depends on what FindPixel, FindAddress or PutSprite routine you are
> > using!
>
> Let's assume that I am using the sprite routine called "PutSprite." If I
> wasn't, I wouldn't have asked about "PutSprite."
>
no need to be an asshole about it. practically every routine which draws a
sprite to video mem has been named PutSprite. there are at least 3 or 4
floating around. don't assume that other people are being stupid when you
don't know what you're talking about either.