A86: Sprite Reversal
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A86: Sprite Reversal
I am new to the list (just got an 86), but I already have programmed ASM for
the 85, so I am hoping it will be a rather easy switch...(right!)...Anyway, I
need to know if there is any possible way to "reverse" a sprite. Here is what
I mean:
Sprite: ;Here is our nice little sprite
.db %11100000
.db %11100000
.db %11100000
.db %11100000
.db %11100000
.db %11100000
.db %11100000
.db %11100000
;This is the sprite after we reverse it.
Sprite:
.db %00000111
.db %00000111
.db %00000111
.db %00000111
.db %00000111
.db %00000111
.db %00000111
.db %00000111
I would appreciate any help I can get, as it would greatly decrease the size
of my program.
-Patrick Gray