Re[6]: A86: [OT] Chess algorithm
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Re[6]: A86: [OT] Chess algorithm
Yeah. With a game like Blitz or Goldeneye, it's a "basic" AI, ie, if
the enemy can see the player, then attack it, with a few slight
modifications. With chess, there is no particular enemy, and you
can't just attack it, or else the game would be like a blitz chess
game, all sacrifices, no real ability.
Glen
tutorial1.cjb.net
______________________________ Reply Separator _________________________________
Subject: Re: Re[4]: A86: [OT] Chess algorithm
Author: <assembly-86@lists.ticalc.org> at Internet
Date: 12/28/99 8:44 AM
Just a question that came to me, would it be harder to make a "AI" for a
game like Golden Eye or NFL Blitz? Is the chess AI especially hard to make
because of all the thinking involved?
Eric Greening