Re: A86: a question
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Re: A86: a question
>I don't think that this is Matt's routine, I think Dux Gregis wrote it.
>Matt commented alot of routines and put them on his page, that's all. The
>reason that IX points to the next sprite is that IX is incremented once
>each time the loop is run. It is run, obviously, 8 times, once for each
>byte or row.
Could you do this with zero-terminated strings? Could you display one
string and then have hl point to the next string in sequence? If so, how?
Thanks,
--------------
Jbrett
tbarwick@esn.net
http://ww2.esn.net/~tbarwick
I just added a TI-86 page, Check it out!!!