Re: A86: Z-Basic Questions
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Re: A86: Z-Basic Questions
> I am sure that you are aware that Z-Basic is for a TI-85
> Calculator, but Z-Basic is a Basic type language/assembly
> converter for zshell (zshell can be emulated on my 86).
> I have just a few questions pertaining to Z-Basic. I am
> currently writing a game (Move) and i am unaware how
> to imput sprites using Z-Basic. You see, if you want to
> use assembly commands in Z-Basic, you just need to put
> a # symbol and anything after that will be run directly
> in assembly. But i am very shaky when it comes to
> assembly. My need for sprites is not great, but will
> benefit me when i begin to write other games. My other
> question is how do i get the random routine to work in
> Z-basic ? I used the random function correctly according
> to the documentation, but no random number seems to be
> generated. I thought the variable kept getting a zero, so
> i had it display it in my program to find out that i was
> correct. My need for random numbers is great, and i
> cannot continue making this game until i can use this
> function. If anyone could offer any help, small or great, even
> help in assembly programming would be much appreciated.
> I just need to figure out how to do these routines in zbasic or
> assembly (in zbasic). Thank you for your time.
HAL (a program like ZBasic) has a nice sprite routine.
It's at http://HAL-8x.home.ml.org if you wanted to take a look.