Re: A86: Z-Basic Questions
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Re: A86: Z-Basic Questions
>
>I am sure that you are aware that Z-Basic is for a TI-85
>Calculator, but Z-Basic is a Basic type language/assembly
>converter for zshell (zshell can be emulated on my 86).
> I have just a few questions pertaining to Z-Basic. I am
>currently writing a game (Move) and i am unaware how
>to imput sprites using Z-Basic. You see, if you want to
>use assembly commands in Z-Basic, you just need to put
>a # symbol and anything after that will be run directly
>in assembly. But i am very shaky when it comes to
>assembly. My need for sprites is not great, but will
>benefit me when i begin to write other games. My other
>question is how do i get the random routine to work in
>Z-basic ? I used the random function correctly according
>to the documentation, but no random number seems to be
>generated. I thought the variable kept getting a zero, so
>i had it display it in my program to find out that i was
>correct. My need for random numbers is great, and i
>cannot continue making this game until i can use this
>function. If anyone could offer any help, small or great, even
>help in assembly programming would be much appreciated.
>I just need to figure out how to do these routines in zbasic or
>assembly (in zbasic). Thank you for your time.
>
>Jason Radio
>Radojcsics@aol.com
>
Look in ZTetris theres a great random routine in there somewhere. And
it'd probably be much easier if you did it in one language not a hybrid.
Emphasis on the probably too.
Matt
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