Re: A86: Z-Basic Questions


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Re: A86: Z-Basic Questions






>
>I am sure that you are aware that Z-Basic is for a TI-85
>Calculator, but Z-Basic is a Basic type language/assembly 
>converter for zshell (zshell can be emulated on my 86). 
> I have just a few questions pertaining to Z-Basic.   I am 
>currently  writing a game  (Move)  and i am unaware how 
>to imput  sprites using Z-Basic.  You see, if you want to
>use assembly commands in Z-Basic, you just need to put
>a # symbol and anything after that will be run directly 
>in assembly.  But i am very shaky when it comes to 
>assembly.  My need for sprites is not great, but will
>benefit me when i begin to write other games.  My other
>question is how do i get the random routine to work in
>Z-basic ?  I used the random function correctly according
>to the documentation, but no random number seems to be
>generated.  I thought the variable kept getting a zero, so 
>i had it display it in my program to find out that i was 
>correct.  My need for random numbers is great, and i 
>cannot continue making this game until i can use this
>function.  If anyone could offer any help, small or great, even
>help in assembly programming would be much appreciated.
>I just need to figure out how to do these routines in zbasic or
>assembly (in zbasic).  Thank you for your time.
>
>Jason Radio
>Radojcsics@aol.com
>

Look in ZTetris theres a great random routine in there somewhere.  And 
it'd probably be much easier if you did it in one language not a hybrid.  
Emphasis on the probably too.

Matt

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