I am sure that you are aware that Z-Basic is for a TI-85 Calculator, but Z-Basic is a Basic type language/assembly converter for zshell (zshell can be emulated on my 86). I have just a few questions pertaining to Z-Basic. I am currently writing a game (Move) and i am unaware how to imput sprites using Z-Basic. You see, if you want to use assembly commands in Z-Basic, you just need to put a # symbol and anything after that will be run directly in assembly. But i am very shaky when it comes to assembly. My need for sprites is not great, but will benefit me when i begin to write other games. My other question is how do i get the random routine to work in Z-basic ? I used the random function correctly according to the documentation, but no random number seems to be generated. I thought the variable kept getting a zero, so i had it display it in my program to find out that i was correct. My need for random numbers is great, and i cannot continue making this game until i can use this function. If anyone could offer any help, small or great, even help in assembly programming would be much appreciated. I just need to figure out how to do these routines in zbasic or assembly (in zbasic). Thank you for your time. Jason Radio Radojcsics@aol.com
-- BEGIN included message
- To: assembly-86@lists.ticalc.org
- Subject: Z-Basic Questions
- From: Radojcsics@aol.com
- Date: Tue, 22 Sep 1998 20:57:20 EDT
I am sure that you are aware that Z-Basic is for a TI-85 Calculator, but Z-Basic is a Basic type language/assembly converter for zshell (zshell can be emulated on my 86). I have just a few questions pertaining to Z-Basic. I am currently writing a game (Move) and i am unaware how to imput sprites using Z-Basic. You see, if you want to use assembly commands in Z-Basic, you just need to put a # symbol and anything after that will be run directly in assembly. But i am very shaky when it comes to assembly. My need for sprites is not great, but will benefit me when i begin to write other games. My other question is how do i get the random routine to work in Z-basic ? I used the random function correctly according to the documentation, but no random number seems to be generated. I thought the variable kept getting a zero, so i had it display it in my program to find out that i was correct. My need for random numbers is great, and i cannot continue making this game until i can use this function. If anyone could offer any help, small or great, even help in assembly programming would be much appreciated. I just need to figure out how to do these routines in zbasic or assembly (in zbasic). Thank you for your time. Jason Radio Radojcsics@aol.com
-- END included message