Re: A86: disp sprite
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Re: A86: disp sprite
>From: BlAsTo1414@aol.com
>Date: Sat, 12 Sep 1998 20:29:28 EDT
>To: assembly-86@lists.ticalc.org
>Subject: Re: A86: disp sprite
>Reply-To: assembly-86@lists.ticalc.org
>
>
>that doesn't answer my question.
>
>How do you display a sprite?
>I tried the following code but it displayed 'garbage' at the top of my
screen:
>
>#include "ti86asm.inc"
>
>.org _asm_exec_ram
>
> call _clrLCD
> ld hl, $0000
> ld (_curRow),hl
> ld hl, Sprite
> call _puts
> call _newline
> ret
>
>Sprite:
> .db %00111100
> .db %01000010
> .db %10000001
> .db %10100101
> .db %10000001
> .db %10111101
> .db %01000010
> .db %00111100
>
>
>.end
>
>
>what am I doing wrong?
>
>BlAsTo1414
>
OK in that you are trying to display your sprite as text. You have to
use a sprite routine (like PutSprite, or FastSprite).
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