A86: How do you access strings
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A86: How do you access strings
I just started learning asm and have started programming one of
my biggest games ever. I am planning on writting Dragon Warrior for the
TI-86. I have figured out how to write it and have a great plan and have
decided how the map file and save game file is going to work but I have
no idea how to access strings in ASM so I was wondering if anyone has a
tutorial on it or has source code that is documented.
Noah Garten
garten@geocities.com
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