Re: A86: Show Down, (Life)
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Re: A86: Show Down, (Life)
-----Original Message-----
From: Robert Caldwell <rc_ware@hotmail.com>
To: assembly-86@lists.ticalc.org <assembly-86@lists.ticalc.org>
Date: Friday, September 04, 1998 7:33 PM
Subject: Re: A86: Show Down, (Life)
>
>{{I am sorry that some of the people on this list think that other
>people
>on the list can't program. I can't name names (I deleted all those
>messages). How about a show down:
>Conway's Game of Life, who ever can refresh the entire screen (all 128 *
>64 pixels) the fastest, is the winner. I'm sure these two people know
>what Life is, if they've been around for any time.
>This is probably not the best challenge, because this has been done _so_
>often, and there are _so_ many programs out there (complete with code).
>Does anyone have a better challenge?
>Also I have a question, How many programmers here listen to country
>music?
>Sam (listening to his country music)}}
>
>
>
>
>A better challenge would have to be a full sprite based game. The rules
>are as follows:
>
>1. RPG Final Fantasy Legend 2 (on Gameboy) type fighting screen.
> a. algorithm for damage is up to you, but must use all status
> b. gaining levels increase status
>2. 4 allies:
> a. hit points, attack, defense, agility, experience, level
> b. weapon, shield, armor, pendants
> c. weaknesses, strengths of at least 4 elements (fire, water, etc.)
> d. 16x8 sprite of characters
>3. at least 64x64 "running" landscape
> a. at least 2 monsters in each of 10 "zones"
> i. hit points, attack, defense, agility
> ii. weaknesses, strengths of 4 elements
> iii. 1 item that it "could" give up
> iv. at least 16x8 sprite of monster
> b. 8x8 sprites for each 1x1 section of landscape
> i. must have at least plain, grass, trees, mountains, water
> ii. collision detection for trees, mountains, and water
> c. 64x64=4096 meaning, that's how many squares the characters are
>able to walk on (since trees, mountains, and water aren't walkable, the
>landscape is going to be more than 64x64)
>4. at least 1 town
> a. the town is an 8x8 sprite
> b. when walked on, HP is fully restored
> c. for "extra credit," make the town another "scene"
>
>that's about it...is this too simple, because I could always make
>harder.
>
Is this a challenge OR a game that you would like to see made for the
86??????
>-Rob
>p.s. I hate country music, everytime I hear it it rattles inside my
>brain and I get a headache.
>
>______________________________________________________
>Get Your Private, Free Email at http://www.hotmail.com
>
--------------
Jbrett
tbarwick@esn.net
http://ww2.esn.net/~tbarwick
I just added a TI-86 page, Check it out!!!