A86: using HAL and external strings
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A86: using HAL and external strings
As you may or may not know, i have recently released a game, "Move!".
I can continue putting levels all into one file, making the game larger as
more levels are implimented. What i would like to do is create the levels
externally, using strings. This way, people could pick and choose which
levels they like best. And if all starts going well, i would like to get
multiple levels into one string, that way there just isn't a bunch of strings
on the calculator. I have so many things i would like to do, and all i need
is your help in a few areas. I also was wondering about how i am to display
a number in the small font (menu) in HAL. If i can achieve that, then i can
display the number of lives you have, what level you are on, and which
number you are at in the game. There are a couple more questions i have,
but if you have any information whatsoever whether it be a guidance or a
suggestion, here i am. E-mail me. Thanx for your time.
Your Fellow Programmer,
Jason Radio
Radojcsics@aol.com