A86: using HAL and external strings


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A86: using HAL and external strings




As you may or may not know, i have recently released a game, "Move!".
I can continue putting levels all into one file, making the game larger as
more levels are implimented.  What i would like to do is create the levels
externally, using strings.  This way, people could pick and choose which
levels they like best.  And if all starts going well, i would like to get 
multiple levels into one string, that way there just isn't a bunch of strings
on the calculator.  I have so many things i would like to do, and all i need
is your help in a few areas.  I also was wondering about how i am to display
a number in the small font (menu) in HAL.  If i can achieve that, then i can
display the number of lives you have, what level you are on, and which 
number you are at in the game.  There are a couple more questions i have,
but if you have any information whatsoever whether it be a guidance or a 
suggestion, here i am.  E-mail me.  Thanx for your time.

Your Fellow Programmer,

Jason Radio
Radojcsics@aol.com